This summer I embarked on a journey! I started my Masters in Digital Arts and Science at the University of Florida, and in my first semester I got some cool things going.
I learned how to 3D model, UV unwrap, and texture using Maya and Substance Painter. Our project of choice was to make a Mars Colony scene, and I was tasked with modeling the Rocket and the HAB.
Here are some pictures of that process:
And if you want to check out the models I made for yourself, you can take a look at my sketchfab.
The final step of the (long) process was also the most satisfying -- putting it all together. I used Spark AR to create a quick test AR scene with my rocket first, and then I put together all the students models into an awesome little Mars AR scene.
Looking forward to the next steps of this Master's program, and making more cool stuff :)